Setting up the SKR V1.4 with Marlin 2 maybe daunting for new comers. However, to make life easier we have created the SKR V1.4 Marlin 2 Setup guide.
Naturally when you start to write guides they can sometimes get particularly long. Moreover in order to make the guide as easy as possible, I have split the guides into three parts. Furthermore Software and PlatformIO forms Part 1, Configuration.h is covered in Part 2. While Configuration_adv is covered in Part 3. Additionally below you will find links to each part of the guide, enabling you to get straight to the section you need.
|SKR V1.4 Marlin 2 Setup Guide|
|Let’s Get Started|
Without a doubt it all has to begin somewhere, and in this instance it’s with the software. So download the software listed below, make yourself a drink and let’s begin.
Download Microsoft Visual Studio
Microsoft Visual Studio for running PlatformIO – https://code.visualstudio.com Available for PC, Mac and Linux.
PlatformIO is installed within Microsoft Visual Studio (MVS) so no need to download it.
Within MVS click on the icon that looks like building blocks. You will then see a search bar. Inside the search bar type in PlatformIO. As a result, a list will be shown, simply click on PlatformIO IDE and to the right information will be displayed. Furthermore click on install and let it doe its thing. Additionally you may need to close and restart MVS after the installation has taken place.
Download Marlin Firmware
Latest Non-Bugfix release of Marlin 2 Firmware – https://github.com/MarlinFirmware/Marlin
Once you have downloaded Marlin 2 place the folder in a good place on your computer that is easy to find. My Documents is usually a good bet.
From within MVS click on the Ants head to the left hand side. However if you have just loaded MVS and it is not showing, give it a little while as sometimes it can take a little longer to load.
Nonetheless a Welcome to PlatformIO screen will appear once loaded. Furthermore on the welcome screen towards the right hand side under the Quick Access label is an Open Project option, click on Open Project.
As a result of clicking Open Project a new window will appear, this window allows you to find your Marlin 2 firmware folder. Moreover search for and find the folder you stored the latest Marlin 2 files into. Furthermore ensure the folder you open contains the platformio.ini file, once located the button normally turns blue. Now click on the button Open Marlin 2.
To find your files within MVS you use the explore icon that looks like paper files. If you can see the name of the folder but no files underneath, then click on the folder name to make the files visible.
Let’s Get Started
At this point, we are assuming you have PlatformIO installed within Microsoft Visual Studio (MVS). Please note, that if you are using ATOM it no longer supports Marlin firmware, so you will need to start using MVS or an supported alternative.
Undoubtedly like most configuration setups, installing the SKR V1.4 with Marlin 2 is not a particular hard task, it just can get somewhat mundane and repetitive. Furthermore the more you use the Marlin firmware, the easier it becomes. Nonetheless if you are new to the process, follow the guides step by step and you will be fine.
The SKR V1.4 Installing Marlin 2 guide is a guide to help get you going with the specifics needed for the SKR V1.4 3D printer mainboard. While not intended as a full guide on Marlin 2. However it does cover more aspects to setting up the SKR V1.4 than originally intended.
Firstly select the platformio.ini file so that we can begin editing. Todo this click on the platformio.ini file displayed in the explore section. Furthermore the right hand side of the screen will show the contents of the selected file. Naturally the right hand side of the screen becomes a text editor. Thus allowing the files to bed edited and saved.
So that the firmware can be created correctly the chipset on the 3D printer board needs to be defined. Moreover this is a single line that needs changing within the platformio.ini file. Importantly the chipset used to define the SKR V1.4 is the LPC1768. While the SKR V1.4 Turbo uses the LPC1769. Additionally the environment default (env_default) option should be easy to spot, and is normally around line 24.
Begin by change the line starting with env_default. Furthermore the below example is for the non-Turbo version.
env_default = LPC1768
While for the SKR V1.4 Turbo see the example below.
env_default = LPC1769
Without a doubt that was quick and painless, now the real fun starts with the SKR V1.4 Marlin 2 setup guide. Furthermore the next file for editing is the Configuration.h file.
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